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Thread: Three Horsemen of the Apocalypse

  1. #1
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    Three Horsemen of the Apocalypse

    Spirit, Water, Blood (Stand, Men of the Cross) calls these articles 'without question the best that TOQ has ever published.'

    Third Horse Running... http://www.toqonline.com/2010/02/three-horsemen-3/

    White nationalism, as it currently exists as a movement on the ground, is not sufficient to produce viable, high-fertility families.
    The Inductivist blog recently pointed out that in the General Social Survey, the correlation between WORDSUM (a ten question vocabulary test that is highly g-loaded for fluent English speakers) and frequency of religious service attendance was 0.00 (i.e. absolutely no correlation). Similarly, education levels and religious service attendance were correlated at a statistically insignificant 0.02.

    In a follow-up post, Inductivist further explores the data, this time looking directly at belief in God. He finds that belief in God almost completely mitigates the naturally dysgenic higher fertility among the lower-IQ cohort. Among low-IQ people, belief or non-belief makes almost no difference in fertility levels. For example, low IQ atheists have 2.54 children on average and low IQ believers have 2.62, with random variance along the belief/non-belief axis. Among the high-IQ, however, atheists have only 1.81 children on average while believers have 2.32.

    Thus, it appears that the atheist argument that religion is dysgenic is exactly the opposite: religion has no effect on the fertility of the low IQ, while atheism is associated with low fertility among the high IQ.
    Provocative stuff.

    For those who missed them:

    Horseman 1: http://www.toqonline.com/2009/11/three-horsemen-1/
    Horseman 2: http://www.toqonline.com/2009/12/three-horsemen-2/

    Start of the article:

    In this final installment, I will cover, briefly, the false signal sets of video games and other virtual worlds and conclude with a road map out of the mire and despair.

    Every human has, to some extent, a capacity for self-evaluation. Thus, it will not do for us to simply vegetate with fast food and porn and achieve happiness. Humans require the active social approval of other humans for happiness. Unfortunately, artificial worlds can provide this as well.

    Games like World of Warcraft and other massively multiplayer online games (MMOG’s) provide a community of individuals engaged in fantasy lives lived out online. Unlike the days of my youth, which might involve a couple of hours wasted with friends playing Tecmo Bowl, online MMOG gamers spend time measured in days per month rather than hours per day. The internal world of the MMOG demands this kind of dedication for success, as other players who invest more time in the game gain social status at the expense of those who do not.

    The power of this virtual reality can be externally verified through economics, as the emergent market for “virtual goods” matures. Objects captured in-game by the player can be sold in a marketplace for real money, cash. Clearly MMOG’s are more than “just a game”.
    ...

  2. #2
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    Re: Three Horsemen of the Apocalypse

    Yes a good post.
    Remember Marxists killed 100,000,000 people from 1900 to 2000 all for the "brotherhood of Man."
    Quod Semper, Quod Ubique, Quod Ab Omnibus.
    Links: New Nation News Turnabout VDare American Renaissance C of CC Spirt Water Blood Kinism.net Metapedia

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